The USF Young Innovator Program is pleased to present freely distributable curriculum for instruction in the field of innovation. Click on the images below for document-size enlargements suitable for printing or you can download high-quality PDF versions below:
(Updated – Adobe PDF Versions available now.)
- Wants versus needs – invention value (PDF download)
- The patent process – with spelling/vocabulary words (PDF download)
- Famous inventors quiz – who invented these things? (PDF download) (teacher’s key)
- Trademarks – how to name a product with a strong brand. (PDF download)
- Invention – how to document and present your invention. (PDF download)
Brands and trademarks
This worksheet demonstrates the strength of logos and brand names. Children as young as Kindergarten should be able to determine the goods or services associated with each of these famous brands.
What makes a good trademark?
Why are some trademarks strong and others weak? Students learn by easy to understand examples and then try their own hand in coming up with a creative and strong trademark for three different products. Have the class vote on the best trademark.
Famous Inventors Quiz
Who invented the cotton gin? The airplane? The world-wide-web? This is a fun and simple quiz that also comes with a teacher’s key.
Learn the Patent Process and New Spelling Words
How is an invention patented? Learn fourteen (14) new spelling words in the process.
Typically valuable inventions are needs versus something that people merely want (discretionary). This worksheet helps children understand this concept with fun and easy to absorb examples.
How to Present an Invention
How do you convey the value and advantages of an invention clearly? This worksheet and example help student inventors organize their thoughts on paper. Includes an example invention.